This is the culmination of my work with ~RaRaMuffin
and Max (who doesn't have a DA.). The Shanty House was created with Adobe Photoshop, Autodesk Maya, Nevercenter Silo, Headus UV Layout, and the Unreal Development Kit. I headed modeling and texturing of major props, environment and scenery. I was in charge or creating the trailer, cement walls, brick walls, wood beams, top shacks, tarp, phone poles, air conditioner, wooden window, lower door and couch texture.
More information available at my website.[link]
Original Concept by ~eWKn